Servonauts

Unity

C#

Plastic SCM

PC

Nintendo Switch

Overview

Servonauts is a commercially released multiplayer game available on Steam and Nintendo Switch. I contributed to the project as part of its development and testing process, providing ongoing QA and UX feedback throughout development.

You can check out Servonauts over on Steam or on the Nintendo eShop!

My Role

Worked part-time on the project as a QA Analyst for approximately one year alongside my primary development projects. Primarily responsible for testing Windows builds, identifying bugs and UX issues, and providing detailed feedback to the development team.

My Contributions

  • Performed regular playtesting of development builds, systematically playing through game content to identify bugs, regressions, and unexpected behaviour.
  • Identified UX issues and areas where gameplay or interactions did not feel intuitive, providing feedback beyond purely functional defects.
  • Created detailed bug reports in Jira, documenting the exact steps required to reproduce issues.
  • Recorded playthrough videos to provide additional context around bugs and UX issues.
  • Provided written feedback alongside video evidence to clearly communicate the context and impact of issues.
  • Conducted ongoing regression testing across development builds to verify that previously identified issues had been resolved and that changes had not introduced new problems.
  • Provided continuous UX and gameplay feedback throughout development to help improve the overall player experience.

© 2026 Joshua Kennedy

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