Overview
An iOS training application developed for an additional training audience within the same client organisation. The application was produced using Tooling.
The project was completed in a significantly shorter timeframe than the earlier training application because Tooling had matured through previous development and was being used much more effectively.
My Role
Worked part-time on this project as a solo developer for approximately one month alongside continued development of Tooling. Responsible for creating the training content, extending Tooling where required, integrating assets, testing, and delivering application builds.
My Contributions
- Created and configured the application’s training modules using Tooling.
- Developed bespoke content step types within Tooling to support functionality specific to this training application.
- Imported and configured reusable scene assets from Switching for use throughout the training modules.
- Integrated new bespoke art assets required for the training content.
- Prepared and delivered iOS application builds throughout development.
- Tested training modules to verify content, progression, and functionality.
- Identified and resolved remaining bugs in Tooling discovered while developing and testing the application.
- Used the project as a practical demonstration of the increasing efficiency and flexibility of Tooling as the system matured.