Unity
C#
Plastic SCM
Quest 2
An XR experience commissioned by the AROSE Consortium to showcase its lunar rover to the public at conventions, industry events, and demonstrations. The experience used mixed reality, animation, and guided storytelling to communicate the rover’s proposed mission and capabilities to audiences with little prior knowledge of the project.
The project was featured in a 9 News segment showcasing the AROSE lunar rover. The digital visuals featured in the segment were from the XR experience and an accompanying video we produced for the client.
I contributed to this project as a developer for approximately one month on a part-time basis alongside my primary project. Focused on rover animation, bug fixing, and quality assurance.